This level was a project that I started in my game art 3 class where I wanted to make a super immersive level that is dark, depressing, and can leave an uneasy feeling inside you. Everything was modeled in Blender and textured in Substance Painter or Photoshop. 
Things I learned:
- This one the first character model I created 
- I learned a ton about Blender like using modifiers, and all the different tools Blender has to offer
- I used Photoshop to make the lava texture and the mountains texture, also to make a 6 sided skybox
- I designed and implemented particle effects in Unity to make a spiraling cloud effect in the sky
- Worked with lighting to add to the more creep aesthetic  

Things I am changing:
- The buildings/sculptures: The original idea was for this to be a city in Hell which I do not think I captured entirely so I want to go back and make the buildings more accurate and really make it more like a city
- Edit the lighting: The lighting really added to the creepiness and editing it to add some strobe effects, and more lighting overall can really capture the feel I want for this level
- Add some stuff to interact with: Right now it is just a walking simulator so adding some small objectives or a small narrative (why I am here, why this place is important, why it exists) can really add to the immersion that I want the player to experience 
- Edit all the textures and skybox: I don't think the textures are my best work and I know I can make them better. As well as the skybox it was my first attempt at creating a skybox and did not give it the time it deserved
- Create some new areas to explore: Making it more city like will help me achieve this I am mapping out a few different sections including a park and a sacrificing pit

*There is sound but the video recording software did not record sound

Character model in engine
Character model in engine
In game screenshot
In game screenshot
In game screenshot
In game screenshot
In game screenshot
In game screenshot
In game screenshot
In game screenshot
Lava floor texture
Lava floor texture
Mountain texture
Mountain texture
Cloud particle
Cloud particle

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